Player Character Record
Greg Aster
”A workhorse with the social skills of a mop”
Durable mechanic-filmmaker and experimental worldmaker. High craft, endurance, systems thinking, and strange-art persistence. Weak social-facing stats. Strong risk of overbuilding the launch platform before launching the artifact.
Vitals
Primary Stats
Backstory
A mechanic, filmmaker, builder, and experimental worldmaker from the Pacific Northwest garage ecosystem. After years of short films, local cable television, practical builds, strange vehicles, and handmade media experiments, Greg entered a systems-building arc: turning MEGAMEAL, DNDIY, trail writing, experimental video workflows, local signal systems, game architecture, and real-world artifact products into one interconnected creative machine.
The current campaign is not only to make stranger art, but to build the tools, portals, publishing paths, and fictional-commercial ecosystems that let the strange art keep reproducing.
- Condition
- Operational / overextended.
- Armor
- Work clothes, boots, stubbornness.
- Terrain
- Garage, trail, film set, abandoned infrastructure.
Saving Throws
Skills
Proficiencies
- Spoken language: English
- Mechanic’s tools and shorthand
- Welder / fabrication tools
- Electrical diagnostics
- Camera equipment and menus
- DaVinci Resolve
- Blender half-fluency
- Node graph lab
- Linux terminal
- 3D printer and shop tools
- Cat negotiations
Feats / Special Abilities
Wrench Logic
Repair, modify, diagnose, or keep broken objects working long enough to finish the job.
Workhorse Mode
Continue difficult physical or creative work after normal morale checks fail.
Garage Artificer
Convert junk, tools, cameras, software, and unsafe ideas into props, films, sites, or devices.
Portal Architect
Restructure scattered stories, posts, products, and game ideas into navigable world systems.
Reality-to-Lore Converter
Turn tools, trail notes, products, and broken workflows into lore-bearing artifacts.
Local-First Signalwright
Favor self-hosted tools, open systems, controllable workflows, and vendor lock-in resistance.
Product Cryptobiologist
Design fictional commercial lifeforms and artifact-products that can cross into the real world.
Anti-Hype Filter
Detect stale advice, marketing fog, generic recommendations, and dodged questions.
Physical Limit Tester
Push past normal mileage or project duration, then make a Self-Maintenance check.
Personality
- Traits
- Turns problems into systems, systems into tools, tools into workflows, and workflows into lore.
- Ideals
- Make the weird thing real. Keep creative machinery under personal control. Build portals, not feeds.
- Bonds
- April, cats, MEGAMEAL, DNDIY, the unfinished project calling from the garage.
- Flaws
- Can overbuild the launch platform. Promotion feels like a cursed social minigame. May push body, tools, and patience too hard.
- Complication
- Scope Multiplication: a small feature request may become a platform, mythology, editor, publishing system, store structure, helper layer, and refactor plan.
Active Quests
- Reforge MEGAMEAL into a professional world portal.
- Build a phone-first publishing path for trail notes and Markdown posts.
- Develop the Merkin game architecture: web-first, TV-capable, low-barrier.
- Create the first real MEGAMEAL product: the Snuggaloid destructive mystery artifact.
- Assemble local-first signal tooling for creative and helper workflows.
- Convert scattered lore into maps, timelines, factions, products, and playable systems.
Completed Quests
Media
- Produced more than 80 short films, including live action, animation, and music videos.
- Produced a 33-episode local cable TV show.
- YouTube channel with over 80,000 lifetime views.
- Featured on Adult Swim and at film festivals.
Builds
- Built art projects for large-scale events.
- Built cars for the Gambler 500, Burning Man, and Adult Soapbox Derby.
- Built a personal submarine.
Failed Side Quests
- Bombed out of a Mumford & Sons music video.
- Had a failed Canadian TV show pilot.
Known Campaign Settings
- MEGAMEAL
- Primary cosmic horror fast-food parody universe.
- DNDIY
- Legacy broadcast universe / old campaign archive.
- Merkin’s Alternate Universe
- Experimental web-theme reality layer.
- Untitled Cosmic Horror
- Unresolved mythology branch.
Inventory & Money
- Blender for animation and asset work
- Zeiss Flektogon 35mm f/2.4, M42 mount, with speedbooster
- Lavalier mic
- Zoom H4n Pro, broken
- Mechanical toolkit
- Several flamethrowers
Transmission Links
- [email protected]
- YouTube
- youtube.com/dndiy